seasonal-gameplay
Soul Hunt: Season 1
The first seasonal framework, combining Soul Hunt tasks with the progressively released Soul Harvest activity and the Soulgnawer elite enemy.
How it works
- Season 1 is named Soul Hunt
- Soul Harvest is planned to roll out progressively after launch
- Soul Harvest introduces the elite Soulgnawer
- Other players can interrupt a Soul Harvest attempt in the PvPvE field
- The Slumbering Contract Battle Pass unlocks after seven cumulative login days
- Continued activity can renew the Battle Pass in the following season
What may change
- The developer has not published the complete Soul Harvest schedule, reward table or encounter values.
- Season timing and live rules can change after launch.
Related records
How to read this mechanic
The rules above describe the part of soul hunt: season 1 that is supported by the cited source. Edge cases, numerical tuning and interactions outside that source remain excluded so the page can be updated cleanly when the live game changes.
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